A little bit of help needed...(route building!)
3 posters
Page 1 of 1
A little bit of help needed...(route building!)
Hello all,
Trying to build my first route without routebuilder (more details to follow...somtime in the future ) but I have stumbled into abit of a issue. It's either I missed abit of the tutorial, it's not possible or there's a fix for this.
I've got abit that I want togo down (gradient). I have used pitch and the track goes down the gradient all fine. However, the ground below seems togo down in steps, abit like rice paddy feilds! - My question is, is there a way to set pitch of objects,ground,dikes...etc?
Thanks in advance,
Bruce.
Trying to build my first route without routebuilder (more details to follow...somtime in the future ) but I have stumbled into abit of a issue. It's either I missed abit of the tutorial, it's not possible or there's a fix for this.
I've got abit that I want togo down (gradient). I have used pitch and the track goes down the gradient all fine. However, the ground below seems togo down in steps, abit like rice paddy feilds! - My question is, is there a way to set pitch of objects,ground,dikes...etc?
Thanks in advance,
Bruce.
BruceS- Posts : 77
Join date : 2011-08-31
Location : Somwhere in the Worth Valley
Re: A little bit of help needed...(route building!)
No. Ground(s) are adjusted by .height Dikes and walls are fixed to the rail, which if it is not the running rail is set relative TO the running rail using .rail i;x;y;t where i is index no; x +\- is right or left; y +\- is up or down and t is the railtype.
You need to construct your ground objects suitably to allow front and backface viewing not to appear like terraces, if that's what you want. That's the fun bit!!
You need to construct your ground objects suitably to allow front and backface viewing not to appear like terraces, if that's what you want. That's the fun bit!!
Re: A little bit of help needed...(route building!)
A well-known problem in BVE. You may use the .height command to rise above the surface. The result will look fine when you use a good dike or wall. But the program will not affect your train, even if it is climbing. Say, you want to divert your track and then cross over a road going downhill, you could use the pitch command together with height (you are level, but the (rail)road is going downhill) your train will behave as if it would go downhill itself!
busheyheath- Posts : 297
Join date : 2012-01-05
Location : Netherlands
Re: A little bit of help needed...(route building!)
Do be sure to study THIS:
http://trainsimframework.org/develop/index2.html
I printed out a copy for myself to keep handy, and it's used all the time.
http://trainsimframework.org/develop/index2.html
I printed out a copy for myself to keep handy, and it's used all the time.
Re: A little bit of help needed...(route building!)
Ok I will do! Thank you both for you help!
Thanks,
Bruce.
Thanks,
Bruce.
BruceS- Posts : 77
Join date : 2011-08-31
Location : Somwhere in the Worth Valley
Similar topics
» Route testers needed
» building a BVE route using GIS
» Who says route building isn't sexy!!
» Tips for building my first route
» Best route building / train creation tutorials?
» building a BVE route using GIS
» Who says route building isn't sexy!!
» Tips for building my first route
» Best route building / train creation tutorials?
Page 1 of 1
Permissions in this forum:
You cannot reply to topics in this forum