conversion from MTS to compatible files
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conversion from MTS to compatible files
Hi all,
I have built several structures a few years ago for use in MTS. Now I abandoned that simulator I would like to use them in Open BVE. Does anyone kmow how I van convert these locs and waggons to csv, b3d of X files?
I have built several structures a few years ago for use in MTS. Now I abandoned that simulator I would like to use them in Open BVE. Does anyone kmow how I van convert these locs and waggons to csv, b3d of X files?
busheyheath- Posts : 297
Join date : 2012-01-05
Location : Netherlands
Re: conversion from MTS to compatible files
The Italian Minuetto train for openBVE was built using some .x objects converted from a MSTS train.
The train can be downloaded from BVEMania (select the Download button on the left, then click on the Train section on the right to show the trains list). Several authors were involved to buid it, but the "object converter" has been Francesco Bizzarri.
A guide (in Italian only, sorry) written by Francesco can be found here.
To say that the .3ds object is needed. If you dont have it, you could try building it from the shape MSTS file (in unicode text format) using the shape converter.
The train can be downloaded from BVEMania (select the Download button on the left, then click on the Train section on the right to show the trains list). Several authors were involved to buid it, but the "object converter" has been Francesco Bizzarri.
A guide (in Italian only, sorry) written by Francesco can be found here.
To say that the .3ds object is needed. If you dont have it, you could try building it from the shape MSTS file (in unicode text format) using the shape converter.
Re: conversion from MTS to compatible files
Thats a cracking piece of work there Luigi!
Looks great
Looks great
pedned- Posts : 305
Join date : 2011-07-10
Re: conversion from MTS to compatible files
Iv'e been working on somthing myself... https://bveworldwide.forumotion.com/t426-3d-programs-openbve-bve
BruceS- Posts : 77
Join date : 2011-08-31
Location : Somwhere in the Worth Valley
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