OpenBVE Crashes at startup
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OpenBVE Crashes at startup
Hi, I recently installed OpenBVE and whenever I try to launch the game, it will crash. Here is the crash log
1/24/2023 10:28:10 PM
OpenBVE 1.8.4.4 Crash Log
Program is running on the Windows backend
Current screen resolution is: Windowed 960px X 600px
Current routefile is: D:\OpenBVE Content\Railway\Route\SMEE\NYCT- FanTrip [Astoria To Brighton].csv
Current train is: D:\OpenBVE Content\Trains\2022 Kawasaki R160B Siemens
The current routefile caused the following exception:
System.NullReferenceException: Object reference not set to an instance of an object.
at OpenBveApi.Objects.AnimatedObject.Reverse()
at OpenBveApi.Objects.AnimatedObjectCollection.Reverse()
at Train.OpenBve.ExtensionsCfgParser.ParseExtensionsConfig(String TrainPath, Encoding Encoding, UnifiedObject[]& CarObjects, UnifiedObject[]& BogieObjects, UnifiedObject[]& CouplerObjects, Boolean[]& VisibleFromInterior, TrainBase Train)
at Train.OpenBve.Plugin.LoadTrain(Encoding Encoding, String trainPath, AbstractTrain& train, Control[]& currentControls)
at OpenBve.Loading.LoadEverythingThreaded()
at OpenBve.Loading.LoadThreaded() at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
at System.Environment.get_StackTrace()
at OpenBve.Loading.LoadThreaded()
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.ThreadHelper.ThreadStart()
Current program memory usage: 259.18mb
System memory free: 6339mb
I really hope there is a solution.
1/24/2023 10:28:10 PM
OpenBVE 1.8.4.4 Crash Log
Program is running on the Windows backend
Current screen resolution is: Windowed 960px X 600px
Current routefile is: D:\OpenBVE Content\Railway\Route\SMEE\NYCT- FanTrip [Astoria To Brighton].csv
Current train is: D:\OpenBVE Content\Trains\2022 Kawasaki R160B Siemens
The current routefile caused the following exception:
System.NullReferenceException: Object reference not set to an instance of an object.
at OpenBveApi.Objects.AnimatedObject.Reverse()
at OpenBveApi.Objects.AnimatedObjectCollection.Reverse()
at Train.OpenBve.ExtensionsCfgParser.ParseExtensionsConfig(String TrainPath, Encoding Encoding, UnifiedObject[]& CarObjects, UnifiedObject[]& BogieObjects, UnifiedObject[]& CouplerObjects, Boolean[]& VisibleFromInterior, TrainBase Train)
at Train.OpenBve.Plugin.LoadTrain(Encoding Encoding, String trainPath, AbstractTrain& train, Control[]& currentControls)
at OpenBve.Loading.LoadEverythingThreaded()
at OpenBve.Loading.LoadThreaded() at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
at System.Environment.get_StackTrace()
at OpenBve.Loading.LoadThreaded()
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.ThreadHelper.ThreadStart()
Current program memory usage: 259.18mb
System memory free: 6339mb
I really hope there is a solution.
Maverick401- Posts : 1
Join date : 2023-01-25
Re: OpenBVE Crashes at startup
Have you got a link to the exact train version you're using?
It appearently doesn't like something in there when it tries to reverse a car. Shouldn't have been anything changed there recently, but I need to see the thing to see what's going on....
It appearently doesn't like something in there when it tries to reverse a car. Shouldn't have been anything changed there recently, but I need to see the thing to see what's going on....
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