Objects spawning randomly, UI bugs
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Objects spawning randomly, UI bugs
In the latest stable build (1.8.2.0 64bit) some objects spawn randomly at wrong places for no apparent reason, this happens with route and train objects.
Here's a video showing it
Another bug is that for some reason, some parts of the pause UI aren't centered, for an example the "Jump to Station" and "Customise Controls" buttons make the list appear in one side of the screen.
I hope it's fixed soon
Here's a video showing it
Another bug is that for some reason, some parts of the pause UI aren't centered, for an example the "Jump to Station" and "Customise Controls" buttons make the list appear in one side of the screen.
I hope it's fixed soon
Re: Objects spawning randomly, UI bugs
The video is highly unhelpful I'm afraid
There should be no changes to routefile parsing or object visibility in this build.
I haven't seen anything like this, and I really need routefile and approx track position to investigate.
It's most likely a glitch in the file itself (looks like a X-City from an initial glance?)
Station jump menu moving to the left was accidental & easily fixable (although not quite a bug as such- it still works properly)
There should be no changes to routefile parsing or object visibility in this build.
I haven't seen anything like this, and I really need routefile and approx track position to investigate.
It's most likely a glitch in the file itself (looks like a X-City from an initial glance?)
Station jump menu moving to the left was accidental & easily fixable (although not quite a bug as such- it still works properly)
Re: Objects spawning randomly, UI bugs
The glitchy objects spawning happen with every route, every train. It doesn't matter when or with what route, it just happens for no reason
Re: Objects spawning randomly, UI bugs
Please try the old renderer and see if that helps.
Other than that, I'd suspect hardware issues. There's literally nothing changed that could cause this.
Other than that, I'd suspect hardware issues. There's literally nothing changed that could cause this.
Re: Objects spawning randomly, UI bugs
I've seen this issue for a few months, but it's so sporadic I couldn't take a screenshot after a few attempts and it's rare for me
Delsin- Posts : 313
Join date : 2016-08-20
Re: Objects spawning randomly, UI bugs
Is it possible that the routes you two have been using have are using dynamic lighting / lighting change events?
I've just found a glitch caused by these, which *could* explain it, but these should be uncommon at best considering how new they are.....
(Accidentally incrementing the wrong counter can cause all sorts of fun, and is only noticable if the previous / last block contains differing objects)
I've just found a glitch caused by these, which *could* explain it, but these should be uncommon at best considering how new they are.....
(Accidentally incrementing the wrong counter can cause all sorts of fun, and is only noticable if the previous / last block contains differing objects)
Re: Objects spawning randomly, UI bugs
My route uses only .brightness, haven't added the new lighting yet.
Btw, this started happening since the build that introduced some graphics flag (I forgot what exactly it does) that had something to do with Mac compatibility and which caused transparency issues I've reported before
Btw, this started happening since the build that introduced some graphics flag (I forgot what exactly it does) that had something to do with Mac compatibility and which caused transparency issues I've reported before
Delsin- Posts : 313
Join date : 2016-08-20
Re: Objects spawning randomly, UI bugs
Transparencies should be fixed (couple of weeks ago) 100% now.
Please let me know if you think something is still wrong.
I can't think of *anything* that could cause this in that set of code; it literally just rehacks the way transparencies & text / UI shape drawing is done.
Please let me know if you think something is still wrong.
I can't think of *anything* that could cause this in that set of code; it literally just rehacks the way transparencies & text / UI shape drawing is done.
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