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Smaller camera clipping range in-game

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Smaller camera clipping range in-game Empty Smaller camera clipping range in-game

Post by 1969 St. Louis R-40M Sun Sep 04, 2022 11:57 am

Wonder if it could be possible and not troublesome to have the camera clipping range (distance between the camera and surface before it clips) from Object Viewer for example, where it is much smaller, imported to the game itself. 3D cab camera also has a small camera clipping range where you can position the camera close to a surface without it clipping; but in the external view, the range is much bigger.
1969 St. Louis R-40M
1969 St. Louis R-40M

Posts : 33
Join date : 2020-02-07

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Smaller camera clipping range in-game Empty Re: Smaller camera clipping range in-game

Post by Rakago Sun Sep 04, 2022 12:03 pm

I also agree with this, it's too noticeable in the external camera to the point it's annoying.
Rakago
Rakago

Posts : 67
Join date : 2019-10-30
Age : 17
Location : Spain

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