Texture states like object states for texture
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Texture states like object states for texture
Currently we have ability to change object states using statesfunction.
But i wonder can we make this changing states feature to change only the texture ingame.
I think maybe the code looks like this:
[Texture]
States = car1.b3d
TextureState = tex1.jpg, tex2.jpg
StateFunction = if[pluginstate <10, 1, 0]
I think this texture states change only works for 1 b3d or csv object also the b3d or csv object must have only 1 loadtexture command in it so it mean 1 texture for 1 object.
But i wonder can we make this changing states feature to change only the texture ingame.
I think maybe the code looks like this:
[Texture]
States = car1.b3d
TextureState = tex1.jpg, tex2.jpg
StateFunction = if[pluginstate <10, 1, 0]
I think this texture states change only works for 1 b3d or csv object also the b3d or csv object must have only 1 loadtexture command in it so it mean 1 texture for 1 object.
ADbve- Posts : 72
Join date : 2020-05-14
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