Texture question
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Texture question
Hi guys,
I have a technical question regarding textures - a thing that I am not sure about.
What is more hardware-demanding? Having a full texture and setting a Transparent color in the .csv file, or having a *.png texture, which includes alpha channel?
Thanks for answering.
I have a technical question regarding textures - a thing that I am not sure about.
What is more hardware-demanding? Having a full texture and setting a Transparent color in the .csv file, or having a *.png texture, which includes alpha channel?
Thanks for answering.
Re: Texture question
AFAIK the first option makes a smaller file, and it only takes one extra line of text in the .csv file, so I would prefer the first option. Take care to use it in open BVE, which needs a more exact colour than BVE4.
busheyheath- Posts : 297
Join date : 2012-01-05
Location : Netherlands
Re: Texture question
PNG with Alpha channel are resource demanding, colour-key transparency (The SetDecalTransparentColor one) is preferred.
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