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Overlay Textures

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Overlay Textures Empty Overlay Textures

Post by LXQt Sun Feb 13, 2022 7:39 am

Correct me if it's possible in OpenBVE already, but currently this is how my headlight looks:
Overlay Textures LuCm07h
I think this still kinda wipes out the detail below the headlight
I would want to achieve something like the following, is that possible without reworking a large part of OpenBVE's rendering?
(I just use paint.NET "Overlay" Blend Mode to achieve this)
Overlay Textures Isig71N
In my opinion it's something that's nice to have, but not like a must or groundbreaking.

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Join date : 2019-02-18
Location : Hong Kong

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