Will openbve support more 3d file format ?
Page 1 of 1
Will openbve support more 3d file format ?
Hello
I wonder can openbve support more common 3d file format beside obj, .x and b3d.
If more common 3d file format is supported it maybe benefit most user, if the user is a trains addon creator they can just export to format they like and leave it to mainprogram to handle it.
I personally like gltf format especially glb variant because that format can contain the texture and geometry data in one file, although if the creator want to animated the mesh the need to include the glb file to .animated file to animated them manually.
And i see openbve use assimp to parser obj, maybe gltf can get implemented using assimp too.
I wonder can openbve support more common 3d file format beside obj, .x and b3d.
If more common 3d file format is supported it maybe benefit most user, if the user is a trains addon creator they can just export to format they like and leave it to mainprogram to handle it.
I personally like gltf format especially glb variant because that format can contain the texture and geometry data in one file, although if the creator want to animated the mesh the need to include the glb file to .animated file to animated them manually.
And i see openbve use assimp to parser obj, maybe gltf can get implemented using assimp too.
ADbve- Posts : 72
Join date : 2020-05-14
Similar topics
» Help with BVE file format
» After I format my PC, OpenBVE not pop-up/launching
» Camera angles in OpenBVE, possible future optimise options for OpenBVE?
» New route format?
» Exporting from Blender to x format
» After I format my PC, OpenBVE not pop-up/launching
» Camera angles in OpenBVE, possible future optimise options for OpenBVE?
» New route format?
» Exporting from Blender to x format
Page 1 of 1
Permissions in this forum:
You cannot reply to topics in this forum