Real interest in the sim.
+8
Greater Anglia Metro
HansJansen
Movingmillion
ap1991
Phonteus Nevolius
leezer3
graymac
Dexter
12 posters
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What best describes your role in the openBVE community?
Real interest in the sim.
I was wondering - how are we standing in terms of the real interest in the sim? There is no correct/wrong answer, I am just curious, how many people are actively developing something. The voting is anonymous.
Please vote.
Gothpaladinus, Phonteus Nevolius, Tony515 and SmoIchopper like this post
Re: Real interest in the sim.
I think I ought to tick the last one!
Quork and Gothpaladinus like this post
Re: Real interest in the sim.
@graymac: You should have, looks like nobody has found the balls to do so yet! :-D
graymac and Gothpaladinus like this post
Re: Real interest in the sim.
I can't guarantee how much 'real' interest there is, but for what it's worth, the main site has ~1,000 unique hits a day.
That translates to ~250 downloads.
That translates to ~250 downloads.
Gothpaladinus, Phonteus Nevolius and SS1 like this post
Re: Real interest in the sim.
To share a bit of stats with you, BVE Klub has approximately 300-900 page loads per day and about 100 clicks on content downloads. Either Friday or Saturday is "strong", the normal weekdays are usually "weaker".
Gothpaladinus likes this post
Re: Real interest in the sim.
Dexter wrote:looks like nobody has found the balls to do so yet! :-D
I have
graymac, Gothpaladinus and Phonteus Nevolius like this post
Re: Real interest in the sim.
I'd consider myself somewhere between the first and the second, though much closer to the second, especially these days.
Movingmillion- Posts : 283
Join date : 2013-04-13
Dexter, Gothpaladinus and Phonteus Nevolius like this post
Re: Real interest in the sim.
That was actually one of the points... I am guessing the regular users just can be asked to answer. They come here seeking answers, no to answer something on their own...
Re: Real interest in the sim.
Hi,Movingmillion wrote:I'd consider myself somewhere between the first and the second, though much closer to the second, especially these days.
I think this more or less describes my own situation at the moment. I am still learning my way through the (Open)BVE world, having recently rediscovered the sim. In time to come, I would like to do some work on cleaning up the Dutch routes as published by Martin Fonda quite some time ago (I am in the Netherlands myself), but I want to first get acquainted with all the "what and how".
So, do not expect many results from me in the near future, only questions!
So far,
Hans.
HansJansen- Posts : 3
Join date : 2020-11-04
Age : 83
Location : Nuenen, The Netherlands
Re: Real interest in the sim.
Can't run BVE on my current hardware and haven't developed for years, but still check in now and then.
Greater Anglia Metro- Posts : 135
Join date : 2012-03-24
Age : 31
Location : London
Re: Real interest in the sim.
I've made my own route with the help of GB Maps http://gbmaps.karyait.net.my/ but it needs scenery objects. I can use Blender and SketchUp to make objects but there doesn't appear to be a tool to convert the Blender or SketchUp objects to BVE format. I've done quite a few sceneries for X-Plane as they have a conversion tool.
Raffles- Posts : 28
Join date : 2019-03-30
Re: Real interest in the sim.
There's a Converter from SketchUp, but you can actually export to .obj format and just use that in OpenBVE.
Converter from .obj to .b3d:
https://bveklub.wordpress.com/letoltes/#Alkalmazasok
Converter from .obj to .b3d:
https://bveklub.wordpress.com/letoltes/#Alkalmazasok
BPI-919 Andris likes this post
GB maps
Is GB maps easy to use or is it professional.
adstar- Posts : 37
Join date : 2021-01-13
Location : Essex
Re: Real interest in the sim.
GBmaps uses google maps to allow you to plot out a route and then generates the route using objects inputted into the program (I think,). It does take a bit of time to get used to and sometimes there can be quite a bit of setup (mostly if you're inputting custom objects into the program) but it might be helpful for those who like to visualise the routes they build. Personally, doing it the old fashioned way works for me even though I'm still way too slow!adstar wrote:Is GB maps easy to use or is it professional.
Back on the forum topic, used to just be a user of the sim until a few years ago when I thought it would be fun to make things that weren't in the sim or at least better versions. Took me 4 years to get the hang of it but I'm glad I did. Getting into contact with other developers for the sim has helped me improve on things that I make as well
Last edited by SP1900 on Wed Feb 10, 2021 12:20 pm; edited 1 time in total
SP1900- Posts : 302
Join date : 2017-12-08
Age : 22
Re: Real interest in the sim.
Thanks I will try itPhonteus Nevolius wrote:There's a Converter from SketchUp, but you can actually export to .obj format and just use that in OpenBVE.
Converter from .obj to .b3d:
https://bveklub.wordpress.com/letoltes/#Alkalmazasok
It works great as far as plotting the basic route on Google maps is concerned, then you just add your objects. But the set of tracks lacks fine detail. It hasn't been updated since 2017. I will update with a picture later, I'm still trying to solve a "no sound" issue.adstar wrote:Is GB maps easy to use or is it professional.
Raffles- Posts : 28
Join date : 2019-03-30
Blender plugin
There is a good plugin for Blender but it has not been updated for new Blender versions. You have to use a 2.7 version I think, from memory.Raffles wrote:I've made my own route with the help of GB Maps http://gbmaps.karyait.net.my/ but it needs scenery objects. I can use Blender and SketchUp to make objects but there doesn't appear to be a tool to convert the Blender or SketchUp objects to BVE format. I've done quite a few sceneries for X-Plane as they have a conversion tool.
You can build your objects in a later version of Blender, save them and open them in 2.7 and use the plugin.
Here is the link-
https://bveworldwide.forumotion.com/t1576-modeling-for-openbve-in-blender-3d-editor?highlight=blender
ecreek- Posts : 62
Join date : 2011-08-23
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