New features: Introduction of TrackFollowingObject
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New features: Introduction of TrackFollowingObject
In short, this function is an AI train that can run on other tracks. This feature is available in 1.6.0 or later.
I will show you the video that is actually running.
Like the video, TrackFollowingObject (Abbreviation is TFO.) can freely change the track to run, and can also run some animations of .animated.
TFO documentation is available at the following site.
https://openbve-project.net/documentation_hugo/en/routes/xml/trackfollowingobject.html
The explanation by Mr. leezer3 is in the following post.
https://bveworldwide.forumotion.com/t1434-how-do-you-have-a-working-track-follower-to-the-route#18731
A sample that actually works can be found in the following post.
https://bveworldwide.forumotion.com/t1434-how-do-you-have-a-working-track-follower-to-the-route#18732
Please try it!
I will show you the video that is actually running.
Like the video, TrackFollowingObject (Abbreviation is TFO.) can freely change the track to run, and can also run some animations of .animated.
TFO documentation is available at the following site.
https://openbve-project.net/documentation_hugo/en/routes/xml/trackfollowingobject.html
The explanation by Mr. leezer3 is in the following post.
https://bveworldwide.forumotion.com/t1434-how-do-you-have-a-working-track-follower-to-the-route#18731
A sample that actually works can be found in the following post.
https://bveworldwide.forumotion.com/t1434-how-do-you-have-a-working-track-follower-to-the-route#18732
Please try it!
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