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OpenBVE v. 0.5.4.1 set up problem

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OpenBVE v. 0.5.4.1 set up problem Empty OpenBVE v. 0.5.4.1 set up problem

Post by BillEWS Wed Jun 19, 2019 11:56 am

I have a problem with my set-up for OpenBVE v. 1.5.4.1 in that I am getting Japanese signalling instead of BR ones.

I also have OpenBVE v. 1.4.3.2 on my computer which I kept when updating to the latest version just in case of any problems.
Here are two screen grabs of the ECML route showing the two signalling systems being shown in each version. Below that are
screen grabs of the folders and files within both version. v. 1.4.3.2 is an update from a previous version to that. Perhaps someone
will be able to work out from these two displays what may be missing in my 1.5.4.1 version that is causing the problem. I would
appreciate any help possible, thanks.

The problem showed up when downloading Jacks two new routes  Hks Railway and New Rotherfield in that there were numerous
object and signalling problems and that it showed both BR and Japanese signals in some cases. AS a Trial I loaded the ECML route
into v. 1.5.4.1 which showed the Japanese signalling then into V. 1.4.3.2 and it showed the correct BR signals. Below are two 
screen grabs showing these results. 

OpenBVE v. 0.5.4.1 set up problem Ndai2v
v. 1.5.4.1

OpenBVE v. 0.5.4.1 set up problem 2a9t8bl
V. 1.4.3.2

Below are the two OpenBVE folders on my 'C' drive for both versions. I am hoping someone will be able to tell me what is missing
from the latest version from the older version or perhaps the best ay to deal with the problem.
My thanks in advance.

OpenBVE v. 0.5.4.1 set up problem 2i8zqiq

BillEWS

Posts : 133
Join date : 2012-05-10
Location : South Oxfordshire

http://theatreorgans.com/hammond/keng/kenhtml/GKHome.htm

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OpenBVE v. 0.5.4.1 set up problem Empty Re: OpenBVE v. 0.5.4.1 set up problem

Post by leezer3 Wed Jun 19, 2019 5:40 pm

Odd, actually that's not either BRSigs_Open or BRSigs looking at the picture.

Will take a look at the routefile once home.

leezer3

Posts : 1959
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OpenBVE v. 0.5.4.1 set up problem Empty Re: OpenBVE v. 0.5.4.1 set up problem

Post by leezer3 Wed Jun 19, 2019 6:42 pm

Looking into the routefiles, the ECML uses a set of it's own signals, which ought to be included in the file.

My copy works just fine on both 1.4.3 and 1.5.4.1 with no modifications.

Can I see a log please?

leezer3

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OpenBVE v. 0.5.4.1 set up problem Empty Re: OpenBVE v. 0.5.4.1 set up problem

Post by BillEWS Thu Jun 20, 2019 10:33 am

A bit tech! What Log do I have to get, thanks.

BillEWS

Posts : 133
Join date : 2012-05-10
Location : South Oxfordshire

http://theatreorgans.com/hammond/keng/kenhtml/GKHome.htm

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OpenBVE v. 0.5.4.1 set up problem Empty Re: OpenBVE v. 0.5.4.1 set up problem

Post by leezer3 Thu Jun 20, 2019 12:44 pm

First, start a game with the problematic route.
Close and re-open openBVE. Then:

Bottom left of the main window.
Hit Report Problem
Hit View Previous Log


This will popup a notepad window showing the log from the previous game run, and will hopefully shed some light on what's failing to load, and will also allow me to test with the exact path structure you're using.
Paste this here as a quote Smile

leezer3

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OpenBVE v. 0.5.4.1 set up problem Empty Re: OpenBVE v. 0.5.4.1 set up problem

Post by BillEWS Thu Jun 20, 2019 3:06 pm

This is the report that I got....


29/03/2019 17:42:40
OpenBVE 1.5.4.1 Crash Log
Program is running on the Windows backend
Current screen resolution is: Windowed 960px X 600px
Current routefile is: C:\openBVE 5.0.4.1\RaiIway\Route\ECML\[HST] MF 0841 Newcastle-Berwick 0h 47m.csv
Current train is: C:\openBVE 5.0.4.1\RaiIway\Train\HST4_openBVE
The current routefile caused the following exception:
System.NullReferenceException: Object reference not set to an instance of an object. at OpenBve.CsvRwRouteParser.ApplyRouteData(String FileName, RouteData& Data, Boolean PreviewOnly)
at OpenBve.CsvRwRouteParser.ParseRoute(String FileName, Boolean IsRW, Encoding Encoding, String trainPath, String objectPath, String soundPath, Boolean PreviewOnly)
at OpenBve.Loading.LoadEverythingThreaded()
at OpenBve.Loading.LoadThreaded()   at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
at System.Environment.get_StackTrace()
at OpenBve.Loading.LoadThreaded() at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.ThreadHelper.ThreadStart()
Current program memory usage: 95.27mb
System memory free: 11151mb

BillEWS

Posts : 133
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OpenBVE v. 0.5.4.1 set up problem Empty Re: OpenBVE v. 0.5.4.1 set up problem

Post by leezer3 Thu Jun 20, 2019 3:52 pm

Whilst that was actually the wrong log (really needed the other one), I know now what the problem is; You are missing BRSigs after all.
https://openbve-project.net/download-extras/

Either extract that into your routes directory, or install using the package manager. (n.b. If you're maintaining multiple copies of openBVE, this must be in the *same* directory as the one you load the route from)

leezer3

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OpenBVE v. 0.5.4.1 set up problem Empty Re: OpenBVE v. 0.5.4.1 set up problem

Post by BillEWS Fri Jun 21, 2019 8:44 am

I really appreciate the help I am receiving from the Forum but I don't appear to be getting anywhere. I have downloaded the three signalling folders.

In my v. 1.4.3.1 set-up these folders were already in the Objects folder and as explained routes all work fine in this set-up.

In v. 1.6.0.0 I downloaded the three folders into the Object folder but this didn't make any difference. I tried placing them in the root of the v. 1.6.00 folder  but still no change. I also tried copying and pasting all the signalling folders that are in v. 1.4.3.2 into v. 1.6.00 but still no joy. So for the moment I am stumped.

I have deleted the three signalling files from v. 1.6.0.0 for the moment and if it can be explained where I am going wrong I will leave it until then. Thanks for all your attempts to help.

BillEWS

Posts : 133
Join date : 2012-05-10
Location : South Oxfordshire

http://theatreorgans.com/hammond/keng/kenhtml/GKHome.htm

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OpenBVE v. 0.5.4.1 set up problem Empty Re: OpenBVE v. 0.5.4.1 set up problem

Post by leezer3 Fri Jun 21, 2019 10:27 pm

We'll get to the bottom of this Smile

Can you please try (again) the following:
Place the three signalling folders into the Objects folder.
Open the Report Problem dialog again.
We want the other log- It should look like this:
openBVE Log: 21/06/2019 22:24:06

22:24:07  Initialising game window of size 962 x 632
22:24:07  Game window initialised successfully.
22:24:07  Loading route file: C:\openBVE 5.0.4.1\Railway\Route\ECML\[142] MF 0900 Newcastle-Morpeth 0h 20m.csv
22:24:07  C:\openBVE 5.0.4.1\Railway : Railway folder found.
22:24:07  Route file format is: CSV
22:24:08  The object with an index of 0 has been declared twice: The most recent declaration will be used.
22:24:08  The object with an index of 0 has been declared twice: The most recent declaration will be used.
22:24:08  The Signal with an index of 3 has been declared twice: The most recent declaration will be used.
22:24:08  The Signal with an index of 4 has been declared twice: The most recent declaration will be used.
22:24:08  The Signal with an index of 5 has been declared twice: The most recent declaration will be used.
22:24:08  The Signal with an index of 6 has been declared twice: The most recent declaration will be used.
22:24:09  Route file loaded successfully.
22:24:09  Loading AI train: D:\program files\bve\train\HST4_openBVE
22:24:09  a0 in section #ACCELERATION is expected to be greater than zero at line 8 in file D:\program files\bve\train\HST4_openBVE\train.dat
22:24:09  a1 in section #ACCELERATION is expected to be greater than zero at line 8 in file D:\program files\bve\train\HST4_openBVE\train.dat
22:24:09  v1 in section #ACCELERATION is expected to be greater than zero at line 8 in file D:\program files\bve\train\HST4_openBVE\train.dat
22:24:09  v2 in section #ACCELERATION is expected to be greater than zero at line 8 in file D:\program files\bve\train\HST4_openBVE\train.dat
22:24:09  a0 in section #ACCELERATION is expected to be greater than zero at line 9 in file D:\program files\bve\train\HST4_openBVE\train.dat
22:24:09  a1 in section #ACCELERATION is expected to be greater than zero at line 9 in file D:\program files\bve\train\HST4_openBVE\train.dat
22:24:09  v1 in section #ACCELERATION is expected to be greater than zero at line 9 in file D:\program files\bve\train\HST4_openBVE\train.dat
22:24:09  v2 in section #ACCELERATION is expected to be greater than zero at line 9 in file D:\program files\bve\train\HST4_openBVE\train.dat
22:24:09  a0 in section #ACCELERATION is expected to be greater than zero at line 10 in file D:\program files\bve\train\HST4_openBVE\train.dat
22:24:09  a1 in section #ACCELERATION is expected to be greater than zero at line 10 in file D:\program files\bve\train\HST4_openBVE\train.dat
22:24:09  v1 in section #ACCELERATION is expected to be greater than zero at line 10 in file D:\program files\bve\train\HST4_openBVE\train.dat
22:24:09  v2 in section #ACCELERATION is expected to be greater than zero at line 10 in file D:\program files\bve\train\HST4_openBVE\train.dat
22:24:09  The #ACCELERATION section defines 8 curves, but the #HANDLE section defines 5 power notches in D:\program files\bve\train\HST4_openBVE\train.dat
22:24:09  Loading player train: D:\program files\bve\train\HST4_openBVE
22:24:09  a0 in section #ACCELERATION is expected to be greater than zero at line 8 in file D:\program files\bve\train\HST4_openBVE\train.dat
22:24:09  a1 in section #ACCELERATION is expected to be greater than zero at line 8 in file D:\program files\bve\train\HST4_openBVE\train.dat
22:24:09  v1 in section #ACCELERATION is expected to be greater than zero at line 8 in file D:\program files\bve\train\HST4_openBVE\train.dat
22:24:09  v2 in section #ACCELERATION is expected to be greater than zero at line 8 in file D:\program files\bve\train\HST4_openBVE\train.dat
22:24:09  a0 in section #ACCELERATION is expected to be greater than zero at line 9 in file D:\program files\bve\train\HST4_openBVE\train.dat
22:24:09  a1 in section #ACCELERATION is expected to be greater than zero at line 9 in file D:\program files\bve\train\HST4_openBVE\train.dat
22:24:09  v1 in section #ACCELERATION is expected to be greater than zero at line 9 in file D:\program files\bve\train\HST4_openBVE\train.dat
22:24:09  v2 in section #ACCELERATION is expected to be greater than zero at line 9 in file D:\program files\bve\train\HST4_openBVE\train.dat
22:24:09  a0 in section #ACCELERATION is expected to be greater than zero at line 10 in file D:\program files\bve\train\HST4_openBVE\train.dat
22:24:09  a1 in section #ACCELERATION is expected to be greater than zero at line 10 in file D:\program files\bve\train\HST4_openBVE\train.dat
22:24:09  v1 in section #ACCELERATION is expected to be greater than zero at line 10 in file D:\program files\bve\train\HST4_openBVE\train.dat
22:24:09  v2 in section #ACCELERATION is expected to be greater than zero at line 10 in file D:\program files\bve\train\HST4_openBVE\train.dat
22:24:09  The #ACCELERATION section defines 8 curves, but the #HANDLE section defines 5 power notches in D:\program files\bve\train\HST4_openBVE\train.dat
22:24:09  Loading train panel: D:\program files\bve\train\HST4_openBVE\panel2.cfg
22:24:10  Train panel loaded sucessfully.
22:24:10  Loading train plugin: D:\program files\bve\train\HST4_openBVE\UKDt.dll
22:24:10  Train plugin loaded successfully.

Folder-wise, you should have the following folder structure:
C:\openBVE 5.0.4.1\Railway\
This should then contain the following folders:
Route
Object


The Route folder should contain one folder- ECML, with our routefiles in.
The Object folder should contain the following four folders:
BrSema4Sigs
BrSigs
BrSigs_open
ECML

I might just end up putting out a build with the UK signalling systems built in, but I'm reluctant to do that as I can't get hold of Simon Gathercole, and because it'd add a chunk to the download size Sad

leezer3

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OpenBVE v. 0.5.4.1 set up problem Empty Re: OpenBVE v. 0.5.4.1 set up problem

Post by BillEWS Sat Jun 22, 2019 6:17 am

Thanks, I am out for the day so have to leave it until tomorrow.

BillEWS

Posts : 133
Join date : 2012-05-10
Location : South Oxfordshire

http://theatreorgans.com/hammond/keng/kenhtml/GKHome.htm

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OpenBVE v. 0.5.4.1 set up problem Empty Re: OpenBVE v. 0.5.4.1 set up problem

Post by BillEWS Sun Jun 23, 2019 11:53 am

Here is the latest Log. It is from v 1.6.00 that for the moment only has Jack's two new routes loaded with the respective trains to run it. I downloaded the three signalling folders into the root of the Objects folder as you requested. I then ran a train to check things out but there was no change to the signalling system.

openBVE Log: 23/06/2019 11:42:13

11:42:14  Initialising game window of size 1024 x 768
11:42:14  Game window initialised successfully.
11:42:14  Loading route file: C:\openBVE 5.0.4.1\RaiIway\Route\New Rotherfield\Rotherfield - Marshthorpe.csv
11:42:14  C:\openBVE 5.0.4.1\RaiIway : Railway folder found.
11:42:14  Route file format is: CSV
11:42:19  FileName brsigs_open\signal4_R.csv could not be found in Structure.freeobj at line 258, column 1 in file C:\openBVE 5.0.4.1\RaiIway\Route\New Rotherfield\Rotherfield - Marshthorpe.csv
11:42:20  FileName brsigs_open\signal3_R.csv could not be found in Structure.freeobj at line 298, column 1 in file C:\openBVE 5.0.4.1\RaiIway\Route\New Rotherfield\Rotherfield - Marshthorpe.csv
11:42:20  Invalid syntax at line 212 in file C:\openBVE 5.0.4.1\RaiIway\Object\new rotherfield\vehicles\lorry10\lorry10.b3d
11:42:20  At most 3 arguments are expected in Translate at line 213 in file C:\openBVE 5.0.4.1\RaiIway\Object\new rotherfield\vehicles\lorry10\lorry10.b3d
11:42:24  FileName C:\openBVE 5.0.4.1\RaiIway\Object\brsigs\aws_null_0.x not found in Structure.Beacon at line 469, column 1 in file C:\openBVE 5.0.4.1\RaiIway\Route\New Rotherfield\Rotherfield - Marshthorpe.csv
11:42:24  FileName C:\openBVE 5.0.4.1\RaiIway\Object\brsigs\awsmagnet_1.x not found in Structure.Beacon at line 470, column 1 in file C:\openBVE 5.0.4.1\RaiIway\Route\New Rotherfield\Rotherfield - Marshthorpe.csv
11:42:24  FileName C:\openBVE 5.0.4.1\RaiIway\Object\brsigs\aws_tsr_2.x not found in Structure.Beacon at line 471, column 1 in file C:\openBVE 5.0.4.1\RaiIway\Route\New Rotherfield\Rotherfield - Marshthorpe.csv
11:42:24  SignalFileWithoutExtension C:\openBVE 5.0.4.1\RaiIway\Object\BrSigs_open\4aspect.animated not found in Signal at line 473, column 1 in file C:\openBVE 5.0.4.1\RaiIway\Route\New Rotherfield\Rotherfield - Marshthorpe.csv
11:42:24  SignalFileWithoutExtension C:\openBVE 5.0.4.1\RaiIway\Object\BrSigs_open\4aspect.animated not found in Signal at line 474, column 1 in file C:\openBVE 5.0.4.1\RaiIway\Route\New Rotherfield\Rotherfield - Marshthorpe.csv
11:42:24  SignalFileWithoutExtension C:\openBVE 5.0.4.1\RaiIway\Object\BrSigs_open\repeater.animated not found in Signal at line 475, column 1 in file C:\openBVE 5.0.4.1\RaiIway\Route\New Rotherfield\Rotherfield - Marshthorpe.csv
11:42:24  SignalFileWithoutExtension C:\openBVE 5.0.4.1\RaiIway\Object\Brsigs_open\4aspect_featherl.animated not found in Signal at line 476, column 1 in file C:\openBVE 5.0.4.1\RaiIway\Route\New Rotherfield\Rotherfield - Marshthorpe.csv
11:42:24  SignalFileWithoutExtension C:\openBVE 5.0.4.1\RaiIway\Object\Brsigs_open\4aspect_feather2r.animated not found in Signal at line 477, column 1 in file C:\openBVE 5.0.4.1\RaiIway\Route\New Rotherfield\Rotherfield - Marshthorpe.csv
11:42:24  SignalFileWithoutExtension C:\openBVE 5.0.4.1\RaiIway\Object\Brsigs_open\4aspect_feather2l.animated not found in Signal at line 478, column 1 in file C:\openBVE 5.0.4.1\RaiIway\Route\New Rotherfield\Rotherfield - Marshthorpe.csv
11:42:24  SignalFileWithoutExtension C:\openBVE 5.0.4.1\RaiIway\Object\Brsigs_open\2Aspect_yr_ind1_co.animated not found in Signal at line 479, column 1 in file C:\openBVE 5.0.4.1\RaiIway\Route\New Rotherfield\Rotherfield - Marshthorpe.csv
11:42:24  SignalFileWithoutExtension C:\openBVE 5.0.4.1\RaiIway\Object\BrSigs_open\2Aspect_YR.animated not found in Signal at line 480, column 1 in file C:\openBVE 5.0.4.1\RaiIway\Route\New Rotherfield\Rotherfield - Marshthorpe.csv
11:42:24  SignalFileWithoutExtension C:\openBVE 5.0.4.1\RaiIway\Object\BrSigs_open\2Aspect_YR_Ind3_co.animated not found in Signal at line 481, column 1 in file C:\openBVE 5.0.4.1\RaiIway\Route\New Rotherfield\Rotherfield - Marshthorpe.csv
11:42:24  FreeObjStructureIndex 249 references an object not loaded in Track.FreeObj at line 590, column 1 in file C:\openBVE 5.0.4.1\RaiIway\Route\New Rotherfield\Rotherfield - Marshthorpe.csv
11:42:24  FreeObjStructureIndex 249 references an object not loaded in Track.FreeObj at line 591, column 1 in file C:\openBVE 5.0.4.1\RaiIway\Route\New Rotherfield\Rotherfield - Marshthorpe.csv
11:42:24  FreeObjStructureIndex 249 references an object not loaded in Track.FreeObj at line 595, column 1 in file C:\openBVE 5.0.4.1\RaiIway\Route\New Rotherfield\Rotherfield - Marshthorpe.csv
11:42:24  BeaconStructureIndex 1 references an object not loaded in Track.Beacon at line 813, column 1 in file C:\openBVE 5.0.4.1\RaiIway\Route\New Rotherfield\Rotherfield - Marshthorpe.csv
11:42:24  BeaconStructureIndex 1 references an object not loaded in Track.Beacon at line 1026, column 1 in file C:\openBVE 5.0.4.1\RaiIway\Route\New Rotherfield\Rotherfield - Marshthorpe.csv
11:42:24  BeaconStructureIndex 1 references an object not loaded in Track.Beacon at line 1195, column 1 in file C:\openBVE 5.0.4.1\RaiIway\Route\New Rotherfield\Rotherfield - Marshthorpe.csv
11:42:24  BeaconStructureIndex 1 references an object not loaded in Track.Beacon at line 1312, column 1 in file C:\openBVE 5.0.4.1\RaiIway\Route\New Rotherfield\Rotherfield - Marshthorpe.csv
11:42:24  BeaconStructureIndex 1 references an object not loaded in Track.Beacon at line 1349, column 1 in file C:\openBVE 5.0.4.1\RaiIway\Route\New Rotherfield\Rotherfield - Marshthorpe.csv
11:42:24  BeaconStructureIndex 1 references an object not loaded in Track.Beacon at line 1515, column 1 in file C:\openBVE 5.0.4.1\RaiIway\Route\New Rotherfield\Rotherfield - Marshthorpe.csv
11:42:24  BeaconStructureIndex 1 references an object not loaded in Track.Beacon at line 1954, column 1 in file C:\openBVE 5.0.4.1\RaiIway\Route\New Rotherfield\Rotherfield - Marshthorpe.csv
11:42:24  FreeObjStructureIndex 249 references an object not loaded in Track.FreeObj at line 2057, column 1 in file C:\openBVE 5.0.4.1\RaiIway\Route\New Rotherfield\Rotherfield - Marshthorpe.csv
11:42:24  BeaconStructureIndex 1 references an object not loaded in Track.Beacon at line 2163, column 1 in file C:\openBVE 5.0.4.1\RaiIway\Route\New Rotherfield\Rotherfield - Marshthorpe.csv
11:42:24  FreeObjStructureIndex 249 references an object not loaded in Track.FreeObj at line 2281, column 1 in file C:\openBVE 5.0.4.1\RaiIway\Route\New Rotherfield\Rotherfield - Marshthorpe.csv
11:42:24  BeaconStructureIndex 1 references an object not loaded in Track.Beacon at line 2529, column 1 in file C:\openBVE 5.0.4.1\RaiIway\Route\New Rotherfield\Rotherfield - Marshthorpe.csv
11:42:24  BeaconStructureIndex 1 references an object not loaded in Track.Beacon at line 2597, column 1 in file C:\openBVE 5.0.4.1\RaiIway\Route\New Rotherfield\Rotherfield - Marshthorpe.csv
11:42:24  BeaconStructureIndex 1 references an object not loaded in Track.Beacon at line 2790, column 1 in file C:\openBVE 5.0.4.1\RaiIway\Route\New Rotherfield\Rotherfield - Marshthorpe.csv
11:42:24  FreeObjStructureIndex 249 references an object not loaded in Track.FreeObj at line 2796, column 1 in file C:\openBVE 5.0.4.1\RaiIway\Route\New Rotherfield\Rotherfield - Marshthorpe.csv
11:42:24  BeaconStructureIndex 1 references an object not loaded in Track.Beacon at line 2816, column 1 in file C:\openBVE 5.0.4.1\RaiIway\Route\New Rotherfield\Rotherfield - Marshthorpe.csv
11:42:24  FreeObjStructureIndex 249 references an object not loaded in Track.FreeObj at line 2822, column 1 in file C:\openBVE 5.0.4.1\RaiIway\Route\New Rotherfield\Rotherfield - Marshthorpe.csv
11:42:24  BeaconStructureIndex 1 references an object not loaded in Track.Beacon at line 3075, column 1 in file C:\openBVE 5.0.4.1\RaiIway\Route\New Rotherfield\Rotherfield - Marshthorpe.csv
11:42:24  FreeObjStructureIndex 249 references an object not loaded in Track.FreeObj at line 3116, column 1 in file C:\openBVE 5.0.4.1\RaiIway\Route\New Rotherfield\Rotherfield - Marshthorpe.csv
11:42:24  BeaconStructureIndex 1 references an object not loaded in Track.Beacon at line 3360, column 1 in file C:\openBVE 5.0.4.1\RaiIway\Route\New Rotherfield\Rotherfield - Marshthorpe.csv
11:42:24  FreeObjStructureIndex 442 references an object not loaded in Track.FreeObj at line 3479, column 1 in file C:\openBVE 5.0.4.1\RaiIway\Route\New Rotherfield\Rotherfield - Marshthorpe.csv
11:42:24  FreeObjStructureIndex 249 references an object not loaded in Track.FreeObj at line 3482, column 1 in file C:\openBVE 5.0.4.1\RaiIway\Route\New Rotherfield\Rotherfield - Marshthorpe.csv
11:42:24  BeaconStructureIndex 1 references an object not loaded in Track.Beacon at line 3718, column 
Here is the latest report log. I downloaded the three signalling folders into the root of the Objects Folder as requested. This is from my v.1.6.00 set-up which for the moment only has Jack's two new routes downloaded to their respective Trains to run it.

1 in file C:\openBVE 5.0.4.1\RaiIway\Route\New Rotherfield\Rotherfield - Marshthorpe.csv
11:42:24  FreeObjStructureIndex 249 references an object not loaded in Track.FreeObj at line 3830, column 1 in file C:\openBVE 5.0.4.1\RaiIway\Route\New Rotherfield\Rotherfield - Marshthorpe.csv
11:42:24  BeaconStructureIndex 1 references an object not loaded in Track.Beacon at line 3869, column 1 in file C:\openBVE 5.0.4.1\RaiIway\Route\New Rotherfield\Rotherfield - Marshthorpe.csv
11:42:24  BeaconStructureIndex 1 references an object not loaded in Track.Beacon at line 4041, column 1 in file C:\openBVE 5.0.4.1\RaiIway\Route\New Rotherfield\Rotherfield - Marshthorpe.csv
11:42:24  SignalIndex 7 references a signal object not loaded in Track.SigF at line 4049, column 1 in file C:\openBVE 5.0.4.1\RaiIway\Route\New Rotherfield\Rotherfield - Marshthorpe.csv
11:42:24  BeaconStructureIndex 1 references an object not loaded in Track.Beacon at line 4324, column 1 in file C:\openBVE 5.0.4.1\RaiIway\Route\New Rotherfield\Rotherfield - Marshthorpe.csv
11:42:24  BeaconStructureIndex 1 references an object not loaded in Track.Beacon at line 4394, column 1 in file C:\openBVE 5.0.4.1\RaiIway\Route\New Rotherfield\Rotherfield - Marshthorpe.csv
11:42:24  SignalIndex 60 references a signal object not loaded in Track.SigF at line 4403, column 1 in file C:\openBVE 5.0.4.1\RaiIway\Route\New Rotherfield\Rotherfield - Marshthorpe.csv
11:42:24  BeaconStructureIndex 1 references an object not loaded in Track.Beacon at line 4420, column 1 in file C:\openBVE 5.0.4.1\RaiIway\Route\New Rotherfield\Rotherfield - Marshthorpe.csv
11:42:24  SignalIndex 53 references a signal object not loaded in Track.SigF at line 4450, column 1 in file C:\openBVE 5.0.4.1\RaiIway\Route\New Rotherfield\Rotherfield - Marshthorpe.csv
11:42:25  Route file loaded successfully.
11:42:25  Loading AI train: C:\openBVE 1.6.00\Railway\Train\cl319 (DC) OPEN
11:42:25  Loading player train: C:\openBVE 1.6.00\Railway\Train\cl319 (DC) OPEN
11:42:25  Loading train panel: C:\openBVE 1.6.00\Railway\Train\cl319 (DC) OPEN\panel2.cfg
11:42:28  Train panel loaded sucessfully.
11:42:28  Loading train plugin: C:\openBVE 1.6.00\Railway\Train\cl319 (DC) OPEN\UKMUt.dll
11:42:28  Train plugin loaded successfully.

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OpenBVE v. 0.5.4.1 set up problem Empty Re: OpenBVE v. 0.5.4.1 set up problem

Post by Quork Sun Jun 23, 2019 2:04 pm

You're presumably in the wrong folder. You're loading the train from C:\openBVE 1.6.00\ but the route from C:\openBVE5.0.4.1\
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OpenBVE v. 0.5.4.1 set up problem Empty Re: OpenBVE v. 0.5.4.1 set up problem

Post by graymac Sun Jun 23, 2019 3:51 pm

Quork says wrote:You're presumably in the wrong folder. You're loading the train from C:\openBVE 1.6.00\ but the route from C:\openBVE5.0.4.1\

Surely the folder the game loads the route and the trains from may be in any directory so long as it is chosen on loading?

Missing signals have been a great nuisance, historically. The only reported errors I had with my routes were down to users not having downloaded one or other of the separate signal folders from its source and had it properly installed. Which is why I include the necessary signals within all my route files. I realise that BrSigs are intended to be a stand-alone, separate entity but I needed to make my own semaphores anyway, as both Irish and GWR semas are lower quad, opposite to Simon Gathercole's BVE4 semaphores.
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OpenBVE v. 0.5.4.1 set up problem Empty Re: OpenBVE v. 0.5.4.1 set up problem

Post by BillEWS Sun Jun 23, 2019 4:02 pm

When is the Objects folder not the 'Objects' Folder!

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OpenBVE v. 0.5.4.1 set up problem Empty Re: OpenBVE v. 0.5.4.1 set up problem

Post by leezer3 Sun Jun 23, 2019 7:29 pm

Quork wrote:You're presumably in the wrong folder. You're loading the train from C:\openBVE 1.6.00\ but the route from C:\openBVE5.0.4.1\

That shouldn't matter at all.

The only time it can get confused is if you don't keep the Route and Object folders in a Railway folder, which isn't the case here.
At the minute, I can't reproduce this at all. I've created a fresh virtual machine, and am using the exact folder structure here with no issues.


Can you share a screenshot of the following folder please (Open it directly by pressing WIN+R and pasting the folder into the run box):
C:\openBVE5.0.4.1\Railway\Object
At the minute, my best guess is that you're somehow managing to get the folders confused somehow.

Alternatively, if the copy you've got in 1.4.3 works OK, you should just be able to browse to it in 1.6 and load this.

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OpenBVE v. 0.5.4.1 set up problem Empty Re: OpenBVE v. 0.5.4.1 set up problem

Post by BillEWS Mon Jun 24, 2019 4:05 pm

Here is a screen grab of the Object folder in v.1.4.3.2.

Earlier I tried placing all the Signalling folders from v.1.4.3.2 into the Object Folder of V.0.6.00 but that didn't work. Of course, I may have missed another necessary file without realising it!

I have just also tried opening OpenBVE v 0.6.0.0 as you suggested and browsed to v 1.4.3.2 for the route and Train files for one of Jack's new routes and the signals all appeared correctly.

OpenBVE v. 0.5.4.1 set up problem 2qx2vyt

Hope the above image helps in some way.

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OpenBVE v. 0.5.4.1 set up problem Empty Re: OpenBVE v. 0.5.4.1 set up problem

Post by leezer3 Tue Jun 25, 2019 12:00 pm

I was looking for the screenshot from the non-working folder- The working one looks exactly as I'd expect Smile

At the minute, I'm somewhat stumped though.
I've tested with your folder structure, and this works OK at my end. If you've copied the signalling folders into the correct place, I see no reason why it shouldn't work. The fact that loading the copy of the route in the 1.4.3 folder works suggests that it's an issue with the folder structure in the new location somehow, but I can't figure out why Sad

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OpenBVE v. 0.5.4.1 set up problem Empty Re: OpenBVE v. 0.5.4.1 set up problem

Post by BillEWS Tue Jun 25, 2019 5:44 pm

I am pleased to say that v. 1. 6. 0. 0 now appears to be working fine. I placed the three Signalling Folders into  the Route Folder and suddenly found that the signals were working correctly. I reloaded
the two other routes that wouldn't open correctly ECML and Tyne Valley and they also displayed the correct signalling. So I am pleased to have v. 1.6.0.0 working correctly as a stand alone set-up.

However, I now had the three siganalling folders both in the Object and Route Folders, so which one was loading the signalling Folders! The only way to find out was to, first rename the three Folders in the Route Folder (I simply put an X at the beginning of the folder names so they wouldn't be read then did a cold reboot and opened OpenBVE v.1.6.0.0 and loaded up one of Jack's new routes. The signalling was correctly displayed. It appears that the three signallingFolders in the Object Folder are now working correctly. I will now transfer all the Route, Object, Sound and Train Folders from v.5.0.4.1 into v. 1.6.0.0 and eventually delete that set-up and backing up v.1.6.0.0 for future protection.

I am still not sure why the Signalling Folders started loading after the previous two trials but at least everything is now working correctly. My thanks to everyone who kindly offered help on this issue. It was very much appreciated.

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OpenBVE v. 0.5.4.1 set up problem Empty Re: OpenBVE v. 0.5.4.1 set up problem

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