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A few route questions

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A few route questions Empty A few route questions

Post by edgreenberg Sat May 20, 2017 6:04 pm

1. I understand what a wall is, but what is a dike?

2, In RouteViewer, I see a "station end" block.  I can't find any documentation of station end. It seems to be autogenerated. What purpose does it serve, and how does it affect the sim. Is it possible to place it, or is it just an artifact?

edgreenberg

Posts : 27
Join date : 2017-04-13

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Post by leezer3 Sat May 20, 2017 10:24 pm

edgreenberg wrote:1. I understand what a wall is, but what is a dike?

Exactly the same, just think of it as a second wall Smile
Both of these date back to BVE1 days, and are repeated once every 25m (by default) block unless stopped.

edgreenberg wrote:2, In RouteViewer, I see a "station end" block.  I can't find any documentation of station end. It seems to be autogenerated. What purpose does it serve, and how does it affect the sim. Is it possible to place it, or is it just an artifact?

Correct, it's auto-generated (Technically anyways), by the use of the .stop command in a routefile, combined with a .sta


A station has a 'stop-zone' , where the train may be stopped and a station stop triggered. Outside of this zone, you'll see the 'Please Correct Your Stop Position' message.
The "station start" and "station end" blocks provide a visual representation of this in Route Viewer.

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Post by edgreenberg Sun May 21, 2017 10:29 am

Thank you, Leezer

edgreenberg

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Post by BillEWS Mon May 22, 2017 9:22 am

In Scotland they generally use the word 'dyke' for a stone wall, around fields and farms.

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http://theatreorgans.com/hammond/keng/kenhtml/GKHome.htm

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