'Proper' Bogie Motion!
+3
joeyfjj
graymac
leezer3
7 posters
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Re: 'Proper' Bogie Motion!
For reference, the attached is what I'm seeing, using the same code for the bogies and extensions.cfg. 100% as intended (I may have deleted some of the chassis, but don't mind that....)
Something is obviously funky though.
If I delete the axles values from the car and let it use the default axle positions from the train.dat, it pushes the bogies out in front and behind the loco.
You would appear to have both offset to the rear, so that suggests that it's at least parsing something from the extensions.cfg , but that it's wrong.
Any chance of the log please?
Again, I'm by no means sure it'll tell us anything, but it will help eliminate some possibilities.
Quork-
They'll almost certainly pivot as intended, but at the wrong placement.
Cheers
Chris Lees
http://www.bvecornwall.co.uk
Something is obviously funky though.
If I delete the axles values from the car and let it use the default axle positions from the train.dat, it pushes the bogies out in front and behind the loco.
You would appear to have both offset to the rear, so that suggests that it's at least parsing something from the extensions.cfg , but that it's wrong.
Any chance of the log please?
Again, I'm by no means sure it'll tell us anything, but it will help eliminate some possibilities.
Quork-
They'll almost certainly pivot as intended, but at the wrong placement.
Cheers
Chris Lees
http://www.bvecornwall.co.uk
- Attachments
Re: 'Proper' Bogie Motion!
Found:
It's the length value stuffing it up.....
That's altering the axle positions.
A length value is not valid for a bogie, as it's not a collision object, and it can't alter the position of other cars.
As soon as TravisCI completes today's build, this will be correctly warned about, and your problem should go away.
You can also just delete the length value
Cheers
Chris Lees
http://www.bvecornwall.co.uk
It's the length value stuffing it up.....
That's altering the axle positions.
A length value is not valid for a bogie, as it's not a collision object, and it can't alter the position of other cars.
As soon as TravisCI completes today's build, this will be correctly warned about, and your problem should go away.
You can also just delete the length value
Cheers
Chris Lees
http://www.bvecornwall.co.uk
Re: 'Proper' Bogie Motion!
Confirmed as working, thanks! The 754s with working bogies will see the light of the download page soon!
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