Points glitch?
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Points glitch?
Does openbve have a glitch where on certain pieces of track the points.wav sound will play; in particular certain gradients and curves? Or would that be due to the route not being set up properly; and if so am I supposed to mute the points.wav and set the sound under the run command?
Re: Points glitch?
What route are you commenting on?--if you post the code lines of the route file concerned, I and others will be able to help...I personally use eazypeazy's way of making the point sounds, I presume other are others....regards
mobile1- Posts : 136
Join date : 2011-08-22
Re: Points glitch?
Points.wav sounds when rail(0) is crossing or converging to another rail, even if the latter is located at a different height.
Moreover route makers often use fictive rails to manage other kinds of repetitive objects looking like roads, walls, hedges, telegraph lines and so on. So it's possible to hear this sound even if you don't see any cross.
Moreover route makers often use fictive rails to manage other kinds of repetitive objects looking like roads, walls, hedges, telegraph lines and so on. So it's possible to hear this sound even if you don't see any cross.
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