Interior lights flickering independently at third rail gaps.
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Interior lights flickering independently at third rail gaps.
So I'm aware that it is possible to have flickering lights at third rail gaps, by combining Beacon 20 with a power indicator pluginstate in the train that is linked to off/On states of the train, but the thing is that the whole consist is affected at the same time, while I want to have each cars to have their lights flicker individually while passing over the same gap. Is this is even possible?
Here's a visual example: https://youtu.be/IvHnsai81Ic?t=497 at 8:17.
Here's a visual example: https://youtu.be/IvHnsai81Ic?t=497 at 8:17.
1969 St. Louis R-40M- Posts : 33
Join date : 2020-02-07
Re: Interior lights flickering independently at third rail gaps.
There's nothing universal I can think of off the top of my head
If you wanted to tie this effect to a specific train, it'd be possible to hardcode distances into the animated file, but that's a mess.....
I've actually got voltages and stuff in an incomplete WIP here, which needs revisiting:
https://github.com/leezer3/OpenBVE/pull/501
(There's someone with a plugin using three different voltage systems out there too.....)
If you wanted to tie this effect to a specific train, it'd be possible to hardcode distances into the animated file, but that's a mess.....
I've actually got voltages and stuff in an incomplete WIP here, which needs revisiting:
https://github.com/leezer3/OpenBVE/pull/501
(There's someone with a plugin using three different voltage systems out there too.....)
1969 St. Louis R-40M likes this post
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