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Movingmillion- Posts : 283
Join date : 2013-04-13
Re: Deleted
https://github.com/sladen/openbve2/tree/master/OpenBve
Mostly working renderer, but nothing else, so it's only really an interesting techdemo
Mostly working renderer, but nothing else, so it's only really an interesting techdemo
Re: Deleted
Ahh yes the "bright future" OpenBVE was going to but this never happened what we have now is progressing quickly though.
Can anyone compile this into something the non-coders can run? For science
Can anyone compile this into something the non-coders can run? For science
Delsin- Posts : 313
Join date : 2016-08-20
Re: Deleted
I remember this, it was mentioned in the developer documentation. It’s a shame that it was discontinued, though unlike BVE3 at least we have some trace of the program.
Is there any way to implant some of the code of this to maybe enhance the current openBVE?
Is there any way to implant some of the code of this to maybe enhance the current openBVE?
SP1900- Posts : 302
Join date : 2017-12-08
Age : 22
Re: Deleted
it's a lot harder than just refining openbve 1 and adding features to it, however, I believe we'll see it evolve to something like that someday. We already have separate-cars xml format for train data, that's a huge step forward.
Delsin- Posts : 313
Join date : 2016-08-20
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