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Objects disappearing too quickly

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Objects disappearing too quickly Empty Objects disappearing too quickly

Post by Tstageman Wed Nov 02, 2011 6:29 pm

Have just a quick question, I am trying to knock a small route together as a bit of a first attempt, but I'm finding that certain objects disappear a bit too quickly when the train goes past them, if that makes sense. Like they're only there for half the time they are meant to be seen for, when driving the train. How can I get round this please?

Many Thanks

Tom
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Objects disappearing too quickly Empty Re: Objects disappearing too quickly

Post by velaro Wed Nov 02, 2011 7:10 pm

By default, an object disppappears once you have moved past the block in which the object resides. You can get around this by shifting the coordinates of your object such that you can attach it to a track position further ahead (which will usually mean lower z-coordinates) or by setting Options.ObjectVisibility 1 in the route file.
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Post by Tstageman Wed Nov 02, 2011 7:39 pm

Right I see, that makes sense.

Thanks
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Objects disappearing too quickly Empty Re: Objects disappearing too quickly

Post by Tstageman Wed Nov 02, 2011 8:16 pm

Velaro,

Would you be able to explain your second idea, like how to do that? I'm not entirely sure I know what you're talking about...(I am still an amateur!!)

Thanks

Tom
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Objects disappearing too quickly Empty Re: Objects disappearing too quickly

Post by graymac Wed Nov 02, 2011 8:18 pm

This isn't usually a problem unless the object is quite a long one. In which case, using this example, where there's a a face with z co-ords starting at z=0 and finishing at z=200. Use negative values instead, starting at z=-200 and finishing at z=0.
This will affect the placement of the object, as the negative z co-ord version will need to be positioned further ahead in .with track than the original.
Try it and you will see!
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Objects disappearing too quickly Empty Re: Objects disappearing too quickly

Post by Tstageman Wed Nov 02, 2011 8:28 pm

Thanks for your reply Graymac, much appreciated. This mostly makes sense in my head, only thing being is that the object in question is not one of my own but a bridge that I 'borrowed' from NWM, so presumed it would work fine, I can see the advantage now of building all of your own objects!

Thanks

Tom
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Objects disappearing too quickly Empty Re: Objects disappearing too quickly

Post by velaro Wed Nov 02, 2011 9:01 pm

Tstageman wrote:Velaro,
Would you be able to explain your second idea, like how to do that? I'm not entirely sure I know what you're talking about...(I am still an amateur!!)
Thanks
Tom
Options.ObjectVisibility 1 is just a command that you place in your route file - either exactly like that or as .Visibility 1 in the With Options section. See here.
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Post by graymac Thu Nov 03, 2011 4:57 pm

You are quite right about the advantages of building your own objects. If you wanted to release your route when you have finished it, you would have a serious problem if there were NWM objects in it as they are not publicly available. Far better to own your stuff than borrow from elsewhere. Plus you get the feelgood factor being able to say "I made that!".
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Objects disappearing too quickly Empty Re: Objects disappearing too quickly

Post by mrknowitall Thu Nov 03, 2011 10:43 pm

In a easy one sentance reply, the developer did not go by the 25m rule for objects.
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Objects disappearing too quickly Empty Re: Objects disappearing too quickly

Post by joeyfjj Sat Nov 05, 2011 7:45 am

mrknowitall wrote:In a easy one sentance reply, the developer did not go by the 25m rule for objects.

Neither do most openBVE developers, me included Very Happy

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Objects disappearing too quickly Empty Re: Objects disappearing too quickly

Post by mrknowitall Sat Nov 05, 2011 10:10 am

therefor errors will occur
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