BWR sky glitch
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BWR sky glitch
I noticed that the sky at Ballyfeckin in graymac's BWR route is... well, something's quite wrong with it, and I don't quite know how to explain it. See video.
VirtualGamer- Posts : 23
Join date : 2017-10-18
Age : 18
Re: BWR sky glitch
I'd rather guess there's something wrong with the local installation. I've spent endless times on that route back in the day and have never experienced anything like that. Or it's something that happened with all the changes in the simulation, maybe post this in the bug section as well?
Quork- Posts : 1437
Join date : 2012-05-05
Age : 32
Location : Hofheim a.T., Hessen (Hesse), European Union
Re: BWR sky glitch
First, the obvious question-
Which exact openBVE version and BWR routefile are you using?
I recognise the glitch-
The skydome has failed to render, and the textures on everything else are bleeding into where it should be.
I can't reproduce though (and a 'default' blue texture should be applied to prevent this), so I'm a little baffled at the minute.
Which exact openBVE version and BWR routefile are you using?
I recognise the glitch-
The skydome has failed to render, and the textures on everything else are bleeding into where it should be.
I can't reproduce though (and a 'default' blue texture should be applied to prevent this), so I'm a little baffled at the minute.
Re: BWR sky glitch
I'm using openBVE v. 1.7.0.3, and it happens on all route files at Ballyfeckin/Baile Feichin station.leezer3 wrote:First, the obvious question-
Which exact openBVE version and BWR routefile are you using?
VirtualGamer- Posts : 23
Join date : 2017-10-18
Age : 18
Re: BWR sky glitch
https://github.com/leezer3/OpenBVE/commit/ab181000bceb752f9ecf9ccbba59be7b2366a89c
This is definitely fixed in the current 1.7.1.3
This is definitely fixed in the current 1.7.1.3
Re: BWR sky glitch
Yep! Getting the newest version fixed the issue. Thanks!
VirtualGamer- Posts : 23
Join date : 2017-10-18
Age : 18
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