Deleted
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Movingmillion- Posts : 283
Join date : 2013-04-13
Re: Deleted
You can get asound to play at any point along the track using the "doppler" instruction set in the Track space:
Track.Doppler FileName; X; Y
Track.Doppler FileName; X; Y
Although the sound will play repeated (loop) at the insertion point, so it may not be a suitable means to implement what you were planning.This command places an environmental sound effect at the specified location. The sound will play in a loop for the duration of the simulation and employs the doppler effect. (Note: All sounds in openBVE employ the doppler effect.)
FileName: The file name for the sound to play, relative to the Sound folder.
X: A floating-point number representing the horizontal offset from rail 0, by default measured in meters. Negative values indicate left, positive ones right.
Y: A floating-point number representing the vertical offset from rail 0, by default measured in meters. Negative values indicate below, positive ones above.
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