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[URGENT] Need important help with OpenBVE on Win 7 64 bit

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Post by BNPL Sat Sep 01, 2012 4:32 am

For some reason, I tried the trick with the 3 dll files d3drm.dll, dx7vb.dll and dx8vb.dll and the command prompt and I installed and have all of the dependencies but the game only lets me get to the main screen, select my train and my route except when it goes to the loading screen,
it crashes every single time and it says "OpenBVE has stopped working". Can someone help me solve this please?

Thanks, Benson

BNPL

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Post by Dexter Sat Sep 01, 2012 6:58 am

Hi Benson,

I am running on Win 7 Ultimate - 64 bit and experience no problems. There is no need to have the files "d3drm.dll, dx7vb.dll and dx8vb.dll" in your computer for openBVE, since it does run on .NET framework (not D3D). Have you tried with various routes (trains). The error can actually be in the route file...
Dexter
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Post by ecreek Sat Sep 01, 2012 10:15 am

Wasn't that a trick to get BVE running under Vista? Nothing to do with OpenBVE.

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Post by Dexter Sat Sep 01, 2012 12:41 pm

Here is the complete description. It is working, tested it myself on my old laptop. Works for both older version of BVE -> BVE and BVE4 also.

BVE (2 + 4) on Vista
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Post by BNPL Sat Sep 01, 2012 10:55 pm

Well I even tried it without that trick and it still didn't work, the same thing kept happening. I don't know what I need to do in order for it to get working but since I just found its a 32 bit program I might as well make an
AIO Windows 7 32-64 bit DVD and install the 32 bit one, I would just need to know how to keep my NVIDIA Drivers on my Laptop.

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Post by Drag0nflamez Sat Sep 01, 2012 11:41 pm

BNPL wrote:Well I even tried it without that trick and it still didn't work, the same thing kept happening. I don't know what I need to do in order for it to get working but since I just found its a 32 bit program I might as well make an
AIO Windows 7 32-64 bit DVD and install the 32 bit one, I would just need to know how to keep my NVIDIA Drivers on my Laptop.
What route are you trying? What train are you trying to use? Also, Windows 7 x64 is a perfectly fine system (XP is getting slow, old and inefficient by the day), if your laptop has NVIDIA Optimus turn that off so that only the NVIDIA GPU is used. Also, 7 is also in x86 but you should just use x64, because when you happen to have 4GB of RAM your system only recognizes 3GB, so that 1GB extra is a waste of cash that could have been spent on something else.

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Post by BNPL Sun Sep 02, 2012 2:17 am

I'm trying to use the Toronto Transit Commission - Yonge, University, Spadina Route and the Toronto Transit Commission T2 Train but I even tried the T1 and it still doesn't work.

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Post by BNPL Sun Sep 02, 2012 4:21 am

If you want to try it yourself, the download link for the route is:http://web.archive.org/web/20020614190356/www.crotrainz.com/DownTTC.html
The download link for the T2/Toronto Rocket Train is: http://trevordaybveworld.com/download.php?view.75
The T1 Train is also at: http://trevordaybveworld.com/download.php?view.64
If you could do that, and it works then I will end up changing my system to Windows 7 Professional 32 bit.

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Post by laurentM Sun Sep 02, 2012 9:37 am

Hello,

I have the same trouble with this route on Windows Vista 32 bits.
-> the trouble cames from this route.

Code:

Fix: (in TTC_YUS.rw)
Line 950 is in one line and must be cut in 2 lines ->
21850@dikeend(0) @dikeend(1) @railtype(0,0) @railtype(1,0) @wall(0,1,9) @wall(1,-1,9) 21850@station(Spadina,11.4350,11.4410,1,ats,TTC_YUS\spadinal.wav) @freeobj(0,16,0,0,0) @freeobj(0,7,0,0,0) @freeobj(1,24,0,0,0)

PS: This route is very very long to load (4 minutes on my computer)!

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Post by BNPL Sun Sep 02, 2012 5:00 pm

Hm...I asked some other friends and they say it works fine on their Windows 7 32 bit computer so I'm guessing I should switch from 64 bit to 32 bit then.
Iunno, but I'll keep your code for future reference, although, how do I even edit it? Is it a program that comes with it?

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Post by Drag0nflamez Sun Sep 02, 2012 5:10 pm

Change the line with position 21850 etc into this line
Code:
21850@dikeend(0) @dikeend(1) @railtype(0,0) @railtype(1,0) @wall(0,1,9) @wall(1,-1,9) @station(Spadina,11.4350,11.4410,1,ats,TTC_YUS\spadinal.wav) @freeobj(0,16,0,0,0) @freeobj(0,7,0,0,0) @freeobj(1,24,0,0,0)

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Post by laurentM Sun Sep 02, 2012 5:52 pm

BNPL wrote:Hm...I asked some other friends and they say it works fine on their Windows 7 32 bit computer so I'm guessing I should switch from 64 bit to 32 bit then.
Iunno, but I'll keep your code for future reference, although, how do I even edit it? Is it a program that comes with it?

You can edit the route with your favorite text editor (Notepad....).

I've found the trouble of the very long load:
Code:

fix: (in TTC_YUS.rw)
change 1157500@signal(3,,2,3.5) by 11575@signal(3,,2,3.5)

PS: If you PM me your e-mail, I can send you the fixed file.

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Post by BNPL Sun Sep 02, 2012 7:32 pm

Okay, I'd greatly appreciate that, could you e-mail it to me a.s.ap.?

I'm kind of a little impatient xD, its Benson.Ng.Lam@live.ca

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Post by BNPL Sun Sep 02, 2012 9:46 pm

Okay, thanks for the new YUS Route File, I got it...but I still need to install Windows 7 Professional 32 bit before I can run OpenBVE, and I'm downloading the Windows Automated Installation Kit right now, but because I'm actually trying to make it an AIO x86-x64 Windows 7 DVD, I still have to wait for the x64 iso to finish downloading since I have the x86 one.

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Post by BNPL Thu Sep 06, 2012 5:45 am

Alright, so now that I actually have Windows 8 installed instead and my drivers updated, intel graphics 4000 and NVidia gt 630m, I tried using OpenBVE, and no more problem with the loading screen, except when I get in the actual game, the route doesn't show and the train doesn't either which is weird, the train sounds are working too and I previewed the route in the route viewer and it seems perfectly normal! o.O
Please help me and tell me what I need to do for it to work!

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