"Point" sound is not playing on routes
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"Point" sound is not playing on routes
The "point" sound that plays when the train passes a track change device (AMV) is not coming out.
On Brazilian routes we use the following method:
2000,. Rail 62; 4; 0; 62,
2025,. Rail 62; 4,-4; 62,
(RAIL 62 WOULD BE AN INVISIBLE OBJECT).
Gabriel Souza- Posts : 19
Join date : 2018-08-04
Northern Line likes this post
Re: "Point" sound is not playing on routes
Is the path of the "point" sound declared in the Sound.cfg with the file being there in the folder?
Northern Line- Posts : 329
Join date : 2011-07-12
Age : 31
Location : London, UK
Re: "Point" sound is not playing on routes
yes, the sound is ok in the train folder. In versions 1.9 it works perfectly, but in current versions 1.11 it stopped emitting this sound.
Gabriel Souza- Posts : 19
Join date : 2018-08-04
Re: "Point" sound is not playing on routes
Hmm seems like a bug that I'd imagine Chris Lee would fix!
Northern Line- Posts : 329
Join date : 2011-07-12
Age : 31
Location : London, UK
Re: "Point" sound is not playing on routes
Will try and look later in the week.
I'm not aware of this being broken.....
I'm not aware of this being broken.....
Re: "Point" sound is not playing on routes
My apologies, please try this build:
https://vps.bvecornwall.co.uk/OpenBVE/Builds/OpenBVE-2024-09-25.zip
This got accidentally broken when adding switch events (due to a typo), and most of the current work / testing has been with BVE5 routefiles, which don't use the same method of generating a point sound event.
https://vps.bvecornwall.co.uk/OpenBVE/Builds/OpenBVE-2024-09-25.zip
This got accidentally broken when adding switch events (due to a typo), and most of the current work / testing has been with BVE5 routefiles, which don't use the same method of generating a point sound event.
Re: "Point" sound is not playing on routes
Hi, I tested it and it worked perfectly, thank you.leezer3 wrote:My apologies, please try this build:
https://vps.bvecornwall.co.uk/OpenBVE/Builds/OpenBVE-2024-09-25.zip
This got accidentally broken when adding switch events (due to a typo), and most of the current work / testing has been with BVE5 routefiles, which don't use the same method of generating a point sound event.
Is it possible to include in the next updates?
Gabriel Souza- Posts : 19
Join date : 2018-08-04
Northern Line likes this post
Re: "Point" sound is not playing on routes
Absolutely, there should be a build public on the main site shortly.
(Things have been somewhat busy lately, haven't had enough time to do anything....)
(Things have been somewhat busy lately, haven't had enough time to do anything....)
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