Map view
3 posters
Page 1 of 1
Map view
Is there any way to extract the mapview(F9)? I would like to use it for placement of objects.
For example it could be imported into Blender as a flat plane and 3d objects could be created(or imported) and manipulated into position. Then a collection of the 3d objects could be combined as one and exported back into OpenBVE.
For example it could be imported into Blender as a flat plane and 3d objects could be created(or imported) and manipulated into position. Then a collection of the 3d objects could be combined as one and exported back into OpenBVE.
Mariyung- Posts : 2
Join date : 2022-01-19
Re: Map view
Good idea- Thanks
Latest daily build will allow this to be exported from the main menu- Right-click on the route map / gradient profile and hit the export button in the new context menu.
It'll allow you to select any arbritary size for export, so should hopefully meet your needs.
Latest daily build will allow this to be exported from the main menu- Right-click on the route map / gradient profile and hit the export button in the new context menu.
It'll allow you to select any arbritary size for export, so should hopefully meet your needs.
Re: Map view
Thank you Chris. I look forward to using this new tool.
Mariyung- Posts : 2
Join date : 2022-01-19
Gothpaladinus likes this post
Re: Map view
This tool is working perfectly.
HelenaMaria- Posts : 1
Join date : 2022-02-01
Gothpaladinus likes this post
Similar topics
» Side window view as default view? - For custom built simulator cab.
» An Irish View
» Excessive camera sway in F2 view
» Help!! Problems with OpenBve exterior view.
» How to view loading errors in the game?
» An Irish View
» Excessive camera sway in F2 view
» Help!! Problems with OpenBve exterior view.
» How to view loading errors in the game?
Page 1 of 1
Permissions in this forum:
You cannot reply to topics in this forum