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Obj Files not loaded correctly

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Obj Files not loaded correctly Empty Obj Files not loaded correctly

Post by zbx1425 Sun Jul 01, 2018 7:42 am

When attemping to load This Model into Object Viewer I got this: It seems there are problems with depth sorting, and texture and material matches got into a COMPLETELY MESS.
Obj Files not loaded correctly BadMatch
... While it works just fine in the 3d modeling software.
Obj Files not loaded correctly GoodMatch
Also the modeling software is able to load this model at a much faster speed than openBVE. Where's the difference?
zbx1425
zbx1425

Posts : 143
Join date : 2017-08-18
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https://www.zbx1425.cn

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Obj Files not loaded correctly Empty Re: Obj Files not loaded correctly

Post by leezer3 Sun Jul 01, 2018 8:14 pm

Will take a look & see what I can do.

The short answer as to why it's faster though is because the openBVE parser was written by me, and is probably a lot higher level than what the modelling software uses Razz
It's not bad, but certainly not brilliant. I may be able to make some things a little faster if I can measure the slowdown with this model at my end.

Will also investigate the depth sorting issues.

Edit:
Fixing the negative vertex indicies (your other post) has made the depth sorting issues go away Smile
This is definitely a little slow to load though, will see what I can to, although that may take a little longer.

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http://www.bvecornwall.co.uk

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Obj Files not loaded correctly Empty Re: Obj Files not loaded correctly

Post by leezer3 Sun Jul 01, 2018 11:35 pm

OK, try this build:
https://vps.bvecornwall.co.uk/OpenBVE/Builds/OpenBVE-2018-07-01.zip

This removes a duplicate vertex check, and so may use a little more memory, but the model in your OP now loads at a sensible speed, and with no glitches I can see Smile
Not sure I'd recommend using it too often due to the sheer number of vertices in the thing but there we go.

leezer3

Posts : 1957
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