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Isle of Wight

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rick1984
graymac
ap1991
MattD6R
Dexter
leezer3
Quork
phontanka
H3xtraBVE
bussy
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Isle of Wight - Page 2 Empty Re: Isle of Wight

Post by ap1991 Wed Nov 25, 2015 4:49 am

leezer3 wrote:More than happy to host if you want, just drop me a mail Smile

I've got a couple of BVE2 era routes, plus a reasonable selection of Mechanik stuff up at the moment as well as my own stuff, and I promise I'm not going anywhere.
I would post more of my older collection, most of which has vanished off the face of the internet, but the last set of 'issues' makes me wary of doing that.

Cheers

Chris Lees

http://www.bvecornwall.co.uk


Thanks for the offers guys - much appreciated! 

Chris, I'll drop you a PM when I'm ready to publish it if you're sure mate, until I can get some decent hosting of my own sorted, time and patients are my main downfall in getting it done sooner! Lol.

Thanks all!
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Post by leezer3 Wed Nov 25, 2015 2:04 pm

No problem Smile
Got plenty of space and bandwidth to spare, and I've been here since before the beginning-
I remember the Crotrainz forums; Last time they came up only a few of us remembered them.....
It's also rather scary to think that my site started in September 2001, although I didn't end up at my current domain until June 2005 Very Happy

I know all about time; I really need to finish the current update to the Plymouth route (99% finished the refurb of the scenery between St. Germans and Menheniot, but I've been distracted by working on the main OpenBVE source), and I've also got the Western that hasn't quite been done yet Sad

Cheers

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Post by ap1991 Wed Nov 25, 2015 7:03 pm

Blimey, Crotrainz... That's a name I've not heard for a few years! I think it was about 2005 that I got into BVE. 

My main problem is working on more than one thing at once... the IOW has been neglected for the past couple of weeks after I decided to build a trainshed following a visit to Filey in Yorkshire, I have no route in mind for it, I just wanted to build it!

Isle of Wight - Page 2 Ts10
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Post by graymac Sun Nov 29, 2015 11:18 am

Nice trainshed! Just needs a grubby old dmu in it Very Happy
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Post by ap1991 Sun Nov 29, 2015 8:27 pm

I drove the 101 into it, after working out how to use the gears, very 70's BR
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Post by rick1984 Sun Dec 13, 2015 9:45 am

ap1991 wrote:
Sandown station is nearing completion, need to add a few passengers and the disused sidings to the left.

You may be interested to know those sidings still seem to find some use going by these shots:Isle of Wight - Page 2 DSC_0043Isle of Wight - Page 2 DSC_0044


Last edited by rick1984 on Sat Dec 19, 2015 12:19 pm; edited 1 time in total

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Isle of Wight - Page 2 Empty Re: Isle of Wight

Post by ap1991 Sat Dec 19, 2015 3:58 am

rick1984 wrote:
ap1991 wrote:
Sandown station is nearing completion, need to add a few passengers and the disused sidings to the left.

You may be interested to know those sidings still seem to find some use going by these shots:
Isle of Wight - Page 2 Pqq-dS9ityIcn1fcpv--SjI6I0NmJpEoUfHIT27FQxkmtGWe0BUrAWFuZc9fDZKHlxz3U9qR00_oHDZgaKRl1K8uM5DnJyTN6tiZ2d4G76C6jHxwZJvK4aU9j9lOkv9ih3sHT9GcPAC-4vfgo1Vxe8NFojX8uSxEr7u95ElaR2No1J_aBEOPqlECzQVQZ77tMwvAg5nXWjVxL0MuN8EXZcls618bHh2E_OmpjM3Aee3fdid7hzDM-N2VUELCrQDAYQo7oHGQqZGaET3AsXtI8-PN6TH_YEIc6rZMYG1AjJUbXMuBBejdsEblLxijXWBqqCSS9J_mu-HB18bKWKylahTvDVAtFp3AEEAvMTmk-Yx7YHuyUKJNDkXYZzUu8mS_Somndcle2ldUDpwgxn6-_51zLeVKzVzzsDhI730Uvxm1Yp5fYmgy-RKrfJhpYLLu6MtfjrDNUEX9VWx4M_BtWnve7zC3TNfBEkcXMxeH2Kk4HYDYv0fytIhaj9swJPCTlY7PJy2Su0ggprnlblxVoOTwIuDX1oY66VRh2zM2xjxL0aoCxzcn7_XQ72e5aXWfJNBg=w1024-h458-noIsle of Wight - Page 2 FDk9cL9SscCTU6RWkhjbxY6-cEZRf2jcUusgAOkw8pcBaUQerDhJmyOT-v-QOWXGAkaQXYpSjjQURHVgIuaX9n3qfFiijHqR1CscuQYezRmD14-fHMkj_aHquu58zjQduXiOoDGwNRhYV-oV-4bBou_3HJx12gpevj7jfSbOb8jGDIZ5yWuqkjNumTWBOGQ75rN29emAembPlvA51sEAy6wny4sJsv6vilbBI_ALhoQ6t7UJhZoF6fkPG9oeUaFOK9ZO_ULAS3nv7lcSMsKdwem4remTk9251VxuY8Zp5MYHRsEQez7ru7IaMXOah7Iwm7736ElpGWBJ8oHRgAjs5u79r-rAvsp1Z4J_UlKvSMvry9kK5Xxk_ITc4AtbQqgMnF8R8norfJ74scv8Rc_C0UqyJgMnTmCGnRrGtp4hm3Lhjn7rcGpiHciWs0q1pO3ptSzoF06IqhF5RXCg-pfalJuGz5fqYh6lTVr-VeXC6-XA44g9xarFy3Uxnv0pckJNItlb_AvUvNx9BvdEh_MqCh3qZptDARLJDA_NdDnN39kBNZTGrK3ayWqyMUYDXdvIaFG7=w1024-h392-no

Can't seem to get the images to load mate  Very Happy
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Post by Dexter Tue Feb 02, 2016 7:38 am

Nice release today. I am quite busy during the business week, but I might take a closer look during the weekend. Smile
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Post by MattD6R Tue Feb 02, 2016 10:48 am

Excellent work on the route and was nice one to drive. Smile

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Post by graymac Tue Feb 02, 2016 7:51 pm

What a simply delightful route. Even though it's short, at a little over 5km, it is very scenic.
I did encounter some problems. 31 errors on loading, all apparently to do with missing signals
It's worth "embedding" any signals you use in the object folder with your route, to avoid these sort of problems.
The only other thing that stuck out like a sore thumb was the platforms. Straight 25m sections of platform on a nicely curved rail doesn't work, unless the curve is a very large radius - your station curves are too sharp to get away with it!  Try Chris Lee's "Platform utility" with your textures and you'll see the difference!

Good work though, keep it up!
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Post by ap1991 Wed Feb 03, 2016 4:06 am

graymac wrote:What a simply delightful route. Even though it's short, at a little over 5km, it is very scenic.
I did encounter some problems. 31 errors on loading, all apparently to do with missing signals
It's worth "embedding" any signals you use in the object folder with your route, to avoid these sort of problems.
The only other thing that stuck out like a sore thumb was the platforms. Straight 25m sections of platform on a nicely curved rail doesn't work, unless the curve is a very large radius - your station curves are too sharp to get away with it!  Try Chris Lee's "Platform utility" with your textures and you'll see the difference!

Good work though, keep it up!

Ah yeah I didn't think about the signals... I'll have to look in to it. 

Someone on the other BVE forum has created smooth curved platforms for the route, so I'll have to have a go at making some myself.

Thanks for the kind comments!

Adam
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Post by graymac Wed Feb 03, 2016 1:17 pm

This is what I've been using:
http://www.bvecornwall.co.uk/wordpress/trackgen/

All the platforms in my latest routes (Kilmagranny & Cheltenham) were produced with this.
All I needed to do was a little work with my custom textures and to modify some dimensions in one or two special cases.
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Post by rick1984 Fri Feb 05, 2016 3:18 pm

Good work. thanks for rebooting this route!

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Post by ap1991 Wed Mar 10, 2021 6:54 pm

With the Class 483 / 1938 Stock now retired, I thought I would take the opportunity to overhaul the Isle of Wight 38 stock.

Isle of Wight - Page 2 38ts10
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Post by SP1900 Wed Mar 10, 2021 8:43 pm

There was a project for the class 483 that was revived in 2018 from a model which was displayed on the BVETerminus forums if it's any help to youIsle of Wight - Page 2 Unknown

Isle of Wight - Page 2 Unknown

Isle of Wight - Page 2 Unknown
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Post by ap1991 Sun Mar 14, 2021 2:50 am

1900 wrote:There was a project for the class 483 that was revived in 2018 from a model which was displayed on the BVETerminus forums if it's any help to you

Yeah, I do remember seeing that but didn't think it ever saw the light of day, I believe it's based on my original model from the IoW route.

I've made a few improvements over the original model included with the IoW route, the cab roof dome is now 3D, textures have been cleaned up, extra 3D detail added and constructed a basic interior.

I did consider doing the full 3D interior, but I don't think it's needed.

Isle of Wight - Page 2 Screen10
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Post by ap1991 Sun Mar 21, 2021 2:53 am

I've been giving the Island Line a bit of a refresh.


  • Shanklin, Lake and Sandown stations all updated and detailed
  • Trackwork replaced and new 3rd rail equipment added
  • Scenery updated, although the previous high detailed scenery looked good, it killed frame rates


At Sandown, the texture have been cleaned up, buildings updated and a lot more 3D detail added especially around the platform canopy area.

Isle of Wight - Page 2 Iw110

Lake has a new shelter, updated signage, new ramps.

Isle of Wight - Page 2 Iw210
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Post by ap1991 Thu Mar 25, 2021 3:52 pm

rading has also had a makeover, platform buildings and canopies have been updated, cleaned up and detailed and I wasn't happy with the old BVE2 era footbridge I'd pinched from somewhere so I've started work on a custom bridge... 

Isle of Wight - Page 2 Screen14
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Post by adstar Thu Mar 25, 2021 6:24 pm

Looking good stay safe.

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Post by ap1991 Fri Mar 26, 2021 6:34 pm

Really pleased with the improvements around Brading, sim vs photo...

Isle of Wight - Page 2 Screen15

https://flic.kr/p/obtEJU
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Post by ap1991 Sun Mar 28, 2021 2:56 am

Isle of Wight - Page 2 Screen16
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Post by Phonteus Nevolius Thu Apr 01, 2021 7:45 am

I'm really excited about this update, I love the route. The original scenery is beautiful, I'm kind of sorry if it gets simplified.
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Post by ap1991 Fri Apr 02, 2021 4:25 pm

Decided a couple of extra route miles were needed...

Isle of Wight - Page 2 Screen11

Isle of Wight - Page 2 Screen10
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Post by ap1991 Sun Apr 04, 2021 12:06 am

Isle of Wight - Page 2 Screen17
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Post by ap1991 Mon Apr 05, 2021 11:46 pm

St Johns Road is near enough complete, the biggest station on the island was also the most time consuming to reproduce.

Now onto the bit I'm not looking forward too... Esplanade and the pier.

Isle of Wight - Page 2 Screen12

Isle of Wight - Page 2 Screen13
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