The left or top coordinates are negative

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The left or top coordinates are negative

Post by phontanka on Sun May 13, 2012 10:46 am

I'm about to upload a new tram network to bveklub.hu. It comes with some old BVE2 trams that had many problems and I fixed most of them before release. However there's one that I can't figure out. When I try to play a route with the old Budapest UV tram OpenBVE says:
The route and train loader encountered the following critical error: The left or top coordinates are negative.
The text files are encoded in UTF-8 with BOM. Looking at the files I couldn't find what's wrong and Google couldn't help me either. I've uploaded the UV to Ubuntu One:

http://ubuntuone.com/6aAAsZv7NE6ti5yWQ8P5IP

Does anyone have any ideas about what to do with this?
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Re: The left or top coordinates are negative

Post by Dexter on Sun May 13, 2012 10:53 am

Happened to me once, it is a cab issue, although I do not remember what exactly that was... I'll have to check that old cab....

777th post Twisted Evil Twisted Evil Twisted Evil
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Re: The left or top coordinates are negative

Post by phontanka on Sun May 13, 2012 1:47 pm

Never mind, I've found the problem and fixed it. Thanks for offering help Derryck.
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Re: The left or top coordinates are negative

Post by mrknowitall on Sun May 13, 2012 2:00 pm

Ino this is a bit of topic, but have you ever tried to "texture" the whole train of one image before?
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Re: The left or top coordinates are negative

Post by tof63 on Sun May 13, 2012 2:10 pm

The error is inside the panel.cfg file.

[DigitalIndicator]
Number = Figure.bmp
Corner = 214,345
Size = 10,10

Because the Figure.bmp file is only 8 pixels in width, the size must be:
Size = 8,10

(glad that phontanka has resolved, I show the solution for other interested people)
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Re: The left or top coordinates are negative

Post by joeyfjj on Sun May 13, 2012 2:36 pm

mrknowitall wrote:Ino this is a bit of topic, but have you ever tried to "texture" the whole train of one image before?
Meaning?

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Re: The left or top coordinates are negative

Post by graymac on Sun May 13, 2012 2:50 pm

I think ben might mean a single mesh and a single texture for multiple faces on all sides of an object.
To some extent this has been common in the past with left/right sides and roof being one texture. How far you can take it depends to a large degree on the writer's skill with calculating and placing vertices and coordinates. An area which would be more suitable to have as a program than a route-builder, possibly?
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Re: The left or top coordinates are negative

Post by Dexter on Sun May 13, 2012 3:26 pm

[quote="tof63"]The error is inside the panel.cfg file.

[DigitalIndicator]
Number = Figure.bmp
Corner = 214,345
Size = 10,10

Because the Figure.bmp file is only 8 pixels in width, the size must be:
Size = 8,10

(glad that phontanka has resolved, I show the solution for other interested people)[/quote

Yes, that was it, you're right. ]
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Re: The left or top coordinates are negative

Post by Dexter on Sun May 13, 2012 4:40 pm

Download was put to the download section for better finding.
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Re: The left or top coordinates are negative

Post by 6uzz on Sun Sep 02, 2012 6:09 am

Hi, Sorry for bumping old thread.

I played with Indonesian CC201 Train, and got the same problem, but tof63's Solution doesn't work for me

Anybody know Another Solution?

*sorry for my bad english :p

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Re: The left or top coordinates are negative

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