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Texture question

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Texture question Empty Texture question

Post by Dexter Wed Jan 11, 2012 4:54 pm

Hi guys,

I have a technical question regarding textures - a thing that I am not sure about.
What is more hardware-demanding? Having a full texture and setting a Transparent color in the .csv file, or having a *.png texture, which includes alpha channel?

Thanks for answering. Surprised
Dexter
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Post by busheyheath Wed Jan 11, 2012 5:32 pm

AFAIK the first option makes a smaller file, and it only takes one extra line of text in the .csv file, so I would prefer the first option. Take care to use it in open BVE, which needs a more exact colour than BVE4.
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Post by joeyfjj Wed Jan 11, 2012 6:11 pm

PNG with Alpha channel are resource demanding, colour-key transparency (The SetDecalTransparentColor one) is preferred.

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